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Graphic Novels :: Manga/Manwha
Total products found: 931 << Previous page Next page >>
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Hikaru No Go Vol 14  
(Graphic Novels > Manga/Manwha)
Hotta, Yumi
Hikaru Shindo is like any sixth-grader in Japan: a pretty normal school boy with a two-tone head of hair and a penchant for antics. One day, he finds an old bloodstained Go board in his grandfather's attic-and that's when things get really interesting.       Extended Description
Format:      Graphic Novels > Manga/Manwha
Age:           12 yrs -> 16 yrs
Price:         $15.99  
Hikaru No Go Vol 15  
(Graphic Novels > Manga/Manwha)
Hotta, Yumi
Hikaru Shindo finds an old bloodstained Go board possessed by the ghost of an ancient Go master. In one fateful moment, Sai becomes a part of Hikaru's consciousness, and together they make an unstoppable Go-playing team..       Extended Description
Format:      Graphic Novels > Manga/Manwha
Age:           12 yrs -> 16 yrs
Price:         $15.99  
Hikaru No Go Vol 16  
(Graphic Novels > Manga/Manwha)
Hotta, Yumi
Isumi's foreign training teaches him unique ways to handle the stress and mental challenges of competition. Upon his return, he asks Hikaru for a rematch. But how good will Hikaru's game be after such a long break--and without Sai?      Extended Description
Format:      Graphic Novels > Manga/Manwha
Age:           12 yrs -> 16 yrs
Price:         $15.99  
Hikaru No Go Vol 17  
(Graphic Novels > Manga/Manwha)
Hotta, Yumi
A Familiar FaceFrom the moment he began playing go, Hikaru relied on Sai's supernatural support. Now that his mentor has vanished into thin air, will he be able to handle the demands of life as a pro? Meanwhile, Hikaru's archrival Akira is playing so well even veteran players tremble at the mention of his name.      Extended Description
Format:      Graphic Novels > Manga/Manwha
Age:           12 yrs -> 16 yrs
Price:         $15.99  
Hikaru No Go Vol 18  
(Graphic Novels > Manga/Manwha)
Hotta, Yumi
After stumbling across a haunted Go board, irresponsible Hikaru Shindo discovers that the spirit of a master player has taken up residence in his consciousness.      Extended Description
Format:      Graphic Novels > Manga/Manwha
Age:           12 yrs -> 16 yrs
Price:         $15.99  
Hikaru No Go Vol 19  
(Graphic Novels > Manga/Manwha)
Hotta, Yumi
One Step Forward!Hikaru is determined to move carefully, step by step, up the ladder of professional go. He pours his energy into it, striving to get closer to his ultimate goal--playing the Divine Move.
PUB 04/05/10      Extended Description
Format:      Graphic Novels > Manga/Manwha
Age:           12 yrs -> 16 yrs
Price:         $15.99  
Hikaru No Go Vol 20  
(Graphic Novels > Manga/Manwha)
Hotta, Yumi
The Young LionsGo players under the age of 18 in Japan, Korea and China are getting ready to qualify for the Hokuto Cup, and Hikaru and Akira are both in contention for the Japanese team.
PUB 03/08/10      Extended Description
Format:      Graphic Novels > Manga/Manwha
Age:           12 yrs -> 16 yrs
Price:         $15.99  
Hikaru No Go Vol 21  
(Graphic Novels > Manga/Manwha)
Hotta, Yumi
The Hokuto Cup, a new tournament for young players from Japan, China and Korea, is looming, and Hikaru's rival Akira has already secured one of the coveted three places on Japan's team. While Hikaru battles his way to one of the two remaining spots, Akira's father baffles the go world with his unexpected retirement!
PUB 02/11/10      Extended Description
Format:      Graphic Novels > Manga/Manwha
Age:           12 yrs -> 16 yrs
Price:         $15.99  
Hikaru No Go Vol 22  
(Graphic Novels > Manga/Manwha)
Hotta, Yumi
The Hokuto Cup games are about to begin, and Hikaru gets caught up in some misunderstandings. In the first match between Japan and China he starts out poorly and seems well on the way to defeat. Only by getting a tight grip on himself can he possibly make a showing.      Extended Description
Format:      Graphic Novels > Manga/Manwha
Age:           12 yrs -> 16 yrs
Price:         $15.99  
Hikaru No Go Vol 23  
(Graphic Novels > Manga/Manwha)
Hotta, Yumi
After stumbling across a haunted Go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream      Extended Description
Format:      Graphic Novels > Manga/Manwha
Age:           12 yrs -> 16 yrs
Price:         $15.99  

Total products found: 931 << Previous page Next page >>
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