Inoue's "Slam Dunk" is a coming-of-age drama set against the intense action of high school basketball.
Sakuragi Hanamichi's got no game with girls--none at all! It doesn't help that he's known for throwing down at a moment's notice and always coming out on top. A hopeless bruiser, he's been rejected by 50 girls in a row! Extended Description
Inoue's "Slam Dunk" is a coming-of-age drama set against the intense action of high school basketball.
Shohoku's (somewhat) friendly game against Ryonan finally gets underway. Old rivalries reignite with captain Akagi going toe-to-toe with Ryonan's center. Extended Description
Hanamichi finally gets some game time as a substitute for the slightly injured captain Akagi and quickly goes about making a spectacle of himself. Not only does he manage to strip the ball from Ryonan's veteran center, but he also succeeds in making several key passes that result in some much-needed baskets. Paperback 200 Pages Extended Description
He tried to slam her with love, but she dunked his heart. R to L (Japanese Style). With just a minute remaining on the game clock, Shohoku still trails Ryonan by four points. Hoping to put this match away for good, Ryonan hands the ball to their ace Sendoh . . . Extended Description
He tried to slam her with love, but she dunked his heart. R to L (Japanese Style). Though they initially got off to a rocky start, Hanamichi and Ryota Miyagi quickly form a bond based on their mutual experiences with heartbreak (and being all-around losers when it comes to the ladies). Extended Description
The fists continue to fly as Hanamichi and Ryota refuse to back down from their full-court rumble with a group of angry thugs. Luckily, the fight comes to an abrupt halt when Kogure--one of the more sensible members of the Shohoku squad--begins reminiscing about one of the combatant's pasts. Extended Description
He tried to slam her with love, but she dunked his heart. As luck would have it, the basketball team narrowly avoids suspension over the all-out-brawl incident when Yohei and Mitsui's friends take responsibility. Now, with Mitsui back in the lineup for the first time in two years, Shohoku quickly resumes practice in preparation for their upcoming tournament. Extended Description
Shohoku advances to the final four in their prefecture, but the team they will face next, Shoyo, boasts one of the tallest squads around. Hoping to capitalize on his uncanny rebounding skills, Coach Anzai places Sakuragi in the starting five, but the Shohoku boys struggle against their opponents' marked height advantage. Miyagi's speed and Rukawa's finesse help their team chip away at Shoyo's lead, but with Akagi being outplayed at center, a Shohoku victory is looking less likely by the minute. PUB 01/06/10 Extended Description
Shoyo's ace, Fujima, drops himself into the lineup and quickly helps his team retake the lead from Shohoku, and despite struggling with fatigue, Mitsui stays on the floor as well. Realizing that they are the keys to winning the game, coach Anzai focuses on both Mitsui's scoring finesse and Hanamichi's monstrous rebounding, but with only five minutes left on the game clock, Shohoku will need to deliver, and fast. PUB 03/08/10 Extended Description
The final four teams that will play in the round-robin tournament have been decided, and Shohoku's one of them. However, Shohoku's next opponent is Kainan, and they're known as the "Kings" for good reason-they've made it to Nationals 16 years in a row. Extended Description